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Very interesting game! Excellent job on the narrative and cinematics,  the trippy intro reminds me of 2001: Space Odyssey's ending. Very well done telling the story through dialogue and the environment.  The puzzles were pretty neat too, I think the fox feeding puzzle was  definitely the most creative one! The low-poly art style was cool too.  Controls were intuitive and simple.

In any case, really cool puzzle game! Interesting way to use time-control mechanics into a puzzle game!

Edit: Removed question that revealed a spoiler

Submitted: T.I.M.E.

Hi! Thanks for the feedback, really appreciated.

And yes SPOILER ALERT the story is a continuos loop, you should get some hints at the final level about the narration and it's further development

(+1)

Oh crap! I'm so sorry! I'm going to edit my comment so I don't spill any spoilers :P