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Very likely, as AiS is made in UE4.
Problem is I would rather not release unless I can test on some sort of Mac device, and everything I currently have access to is a decade old (and not working).
I will likely release a mac build of the demo once it's got all the planned features to see if it's a viable platform to support

Great news, thanks a lot!

I understand that making it work on macOS is an extra hassle, especially since the new change from 32 to 64 bits is breaking several older apps as well.