The mac build of the game is very laggy(I have tried another UE4 game with about the same file size to make sure it's not my systems fault), so I couldn't enjoy the game properly. I did notice that the visuals and audio were amazing.
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Yeah I think we went a little bit over the top with the dynamic lighting. Since we have randomly generated levels we couldn't really use light baking (at least I don't know how), but we need to properly profile these performance issues. I didn't really notice because I have a pretty new machine.
Thanks for taking the time to try it and comment anyway!