Boring mod ON.
I have some thoughts about the transformation of the main character. As I understand it at the moment there are 3 of them, but only one is available. Rats. This makes it possible to safely get into the caves under sewer and hang out with rats.
Suggestion №1: Rat. Since rats are from the sewer, turning into a rat chimera should lower some charisma points and chance. I would not trust a "rat". And since rats are very tenacious creatures and with a good scent, that is a bonus to endurance and perception if use smell command.
Suggestion №2: Fungus. As I understand it, the main character can interact with mushroom "tunnels" and absorb their essence. According to the idea, this should turn him into the same monster as the guardian, but not sure. And what bonuses this can give is also not clear. For example. The main characters can become a grotesque creature with wriggling tentacles, it will badly affect his charisma. On the other hand, symbiosis with mushrooms can give him an aura of pheromone spores and charisma will increase. Or intellegence. Fungus can grow in the head, which can impair brain function, but it can also help to better understand the properties of other fungal clusters. Too many ambiguities.
Suggestion №3: Boar. I came across this transformation only through Anthony. I guess turning into a boar will make you bigger and stronger. Probably. And can given the opportunity to interact with the guardian in a dark room in the second phase.
Suggestion №4: Hybridization? Why not?
Suggestion №5: Not happy ending. I did not understand how the main character ended up in prison. And where is this prison located. But I think, sooner or later, he should learn how to go back and then, if he does not maintain his humanity, then this can cause problems.
Boring mod OFF.
Game is great!