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(+1)

Really like the overall concept and thoughts gone into this game. I would suggest that some of your movement control really needs some work to 'feel' great, when dealing with jumping onto platform you overall really want to avoid the 'floaty' feeling.. to avoid this I ramp up the gravity and make the movement input ramp up quickly or just go from 0 - 100 on speed.. no build up, this can give your players more control and avoid frustrations.

The game itself didn't seem to share any 'stealth' themes and if you are submitting games to different game jams then good on you :) but do try to incorporate some aspects if possible :).

Keep up the great work though! the concept was great idea, just needs some movement and level tweaking to be a classic :)