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Hey AricTriton. Thanks as always for amazing work. I ended up trouble shooting some errors with using old saves in my two posts with "Okay well this was miserable" first and "buckle up buckaroos".

Only mod other than yours was random portraits, and maybe farm label (but I don't think I ever activated it).  The issue seemed to be 

1: The jobskills did not include new jobs for each character

2: Code between production and farmoutcome did not update for each character

3: The single instance of code between "resource","array" and "foodcaparray" did not update.

Thanks for your work on that, mate! I always try to add in backwards compatibility, but unfortunately some aspects don't seem to successfully add themselves to the old saves (without manually adding it like you did). I need to figure out a good way to force old saves to update with the parts from current classes, but unfortunately I may end up just having to officially break compatibility on major version releases if they won't auto-update