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(+1)

The game is much better now (V1.3).
The night lighting makes a huge difference.

I know you don't plan another build for now but I have realised an issue I have with it.
Simply that the horizontal length of a jump is not similar to the length of the platform pieces.
It makes jumping more awkward. It would be a big job to fix as you would have to either shorten the jump or lengthen the platform pieces and either has huge side-effects.

I also think you need to spend more time on the terrain, even in one hour with some free assets you could do plenty, but if that is not your thing that's cool.

cheers

(+1)

Awesome man, thank you for the additional feedback! Yeah, the Terrain needs some love and variation for sure. A lot of it came down to time, it's partly why the terrain is so massive compared to the space actually used (it's sort of a neat effect but totally unintended). Interestingly I built the terrain off a heightmap of where I live with some added bumps heh :)

I see exactly what you are saying about jumping. To be completely honest, using a hybrid of translation with rigid body forces is just strange so if I had to redo my character controller I would probably commit to one or the other lol (forces for jumps currently). Since the longest jumps are shorter than the max jump length significantly one thing I could try is tweaking the jump force overall, I might test it out a bit :)