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(1 edit)

This is my list I have made and was answered by Rafi


1. running zombies are able to clip through walls in the cave while you have to take out the zombies in a specific room and cannot leave until they are all dead.

2.Zombies are able to clip through your base walls.

This will be fixed soon

3.When the text come on screen they tend to drag the camera away from the character. ex: when doing the quest for the farmer and your base comes under attack and you run to defend it, the farmer carries on taking and the camera cannot focus on you and gets dragged away.

I'll take a look at whats causing this

4.when your base gets destroyed you lose your inventory in hand(no sure if its a bug or a feature).

This is a feature so that players are more aware of keeping the base protected

5.When in cave and you are loading out of the cave you take damage.

This will also be fixed very very soon

This is the bugs I have found so far Ive been playing for about an hour and a half and I love it so far, good job.

Updates to come on more bugs I find.

Update!!

1.Able to build during an attack(what ever you where build before an attack you can continue to play that object until you let go of SHIFT).

I feel like part of the fun of the herd is that you dont know which direction they will come from and if you held the object untill you saw where they came from. I feel like this can be exploited. but if more people agree i'll add it back in

2.Zombies are able to walk through the campfire.

Without this they would get trapped on the campfire, I was thinking of making them catch fire but not sure if it will make it too difficult

3.The camera angles go really weird whenever a wave starts and your near you camp. It tends to zoom out and try to become more of a top-down 2D angle and doesn't always come right in that wave, once the wave is complete the angles return to normal.

Its almost like a battle mode, the view is needed for large herds or when they come from the north they get lost behind fences especially if you have very leveled up fences. the top down makes it clearer to see the attack


Thanks for the feedback,

Rafi