Update #5 - 05.06.2020
1. Finished bases for all 7 levels
2. Done creating all bosses mechanics
No spoilers :)
3. Added chests 10% to drop nothing, 10% to drop item, 80% to drop heart
4. New type of item - switchable weapons, you have to pick one and leave the old one behind
5. Misc:
- If sword gets stuck somewhere it will teleport back into your hands in 10 seconds
- Fixed bug in mechanic above ^ the sword would teleport but also would get stuck in air
- Nerfer throw damage on bosses, it was way too easy to just poke throw them