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(2 edits)

Update #5 - 05.06.2020

1. Finished bases for all 7 levels

2. Done creating all bosses mechanics

No spoilers :)

3. Added chests 10% to drop nothing, 10% to drop item, 80% to drop heart


4. New type of item - switchable weapons, you have to pick one and leave the old one behind

5. Misc:

- If sword gets stuck somewhere it will teleport back into your hands in 10 seconds

- Fixed bug in mechanic above ^ the sword would teleport but also would get stuck in air

- Nerfer throw damage on bosses, it was way too easy to just poke throw them