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(2 edits)

I was surprised by the game's look, really liked it. The rythm based shooter is a very different idea and once I got how it worked it became very satifying to shot a lot when the music was more frenetic hahaha. Also when facing the boss and the guy sang a word (forgot it) then the boss did a jump atack, very cool!

Loved what you did with the boss. Instead of having an hp you break his parts and he adapts his attacks and movement based on that. Great job!

I'll add some point's that I think would improve the game:

  • Better feedback when hitting an enemy, speccially the boss (I faced the boss for like 5 minutes until I got I needed to shoot in his other parts, not in the center)
  • Stop showing the music lines when recharging
  • Maybe give the "perfect", "good" only when hitting enemies (a way you could do that is to show the lines only when the aim is on an enemy)? A lot of times I got perfect thinking I hitted and got the music in the right time, but it was just the last one
  • Improve the boss pattern. Until the last one it was too easy he couldn't hit me.. I was just walking in circles shooting him