Hello Spektor,
Do you have any news about the WIP submarine version launch date or beta availability ?
Also, do you have any info about the next space version release ?
I notice that with two players on current 0.8.6a version, when many items (ships, units, ...) are in the sector, a huge bandwidth is necessary (more than 100KB/s). Then the game is not playable for the distant player. Is there any bandwidth optimization scheduled or possible ?
Again, thank you very much for developing a FTL like game with multiplayer co-op.