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Thank you so much for the kind words! I really appreciate it!!


Clam Man was originally a character I drew for a platforming game, but while nothing came of it, the design was so goofy it stuck. Clam Man 2 was born from me wanting to make a larger, narrative game, and with huge inspiration from Disco Elysium and Fallout 1 - the standup part just came from me caring a lot about comedy and having a lot of ideas what I wanted to write about!


Not sure how to explain the script and coming up with it - I usually just sit down and try to think of a quest or idea that would be fun to do, and then start writing and see what comes out of it. Part of the writing in Clam Man is also meant to emulate tabletop RPGs, which is why you talk and argue with ”yourself” when you fail!