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(1 edit)

Thank you!! Glad a tower defence fan enjoyed it. 

I myself am not a big fan of the genre, mostly because I don't like the finality of placing a tower and not beeing able to move it,.. so that's how this mechanic was born ^^


Fire towers heat up.

Frost towers cool down.

Water towers apply a WET effect:

     WET enemies cool down twice as fast.

     Only WET enemies can be stunned with a Thunder tower.

^^^^

That's the gist of the tower mechanics. I did have this information pop up during gameplay, but I think I'd need some images to make it clearer.

(+1)

Cool! 

I think that element concept could have a lot of potential :)