There were two of us, that's why. I'm glad you liked it! We could've gotten more done but the enemy AI was super janky because of the spherical world instead of it being flat, so we wasted pretty much an entire day :(
AI is a BITCH even on flat surfaces, but you managed really well I didn't notice it breaking or anything, I didn't even bother with AI and just kept adding force in the direction of the player, I really have a lot to learn about this.
Thank you and very true! We essentially did the same thing with the enemies moving towards the towers when they were "in range". We also have a ton to learn about the subject and hope to continue development in the future!