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Thanks for playing!

I agree, hand drawn walls would definitely improve the whole look. And yeah, the clocks spawning between 4 walls is so annoying. I wasn't savvy enough with my C# to prevent that from happening in my code so I made the walls breakable as a temporary solution. But I made the walls take 4 hits to destroy, which almost always takes too long to do because of how fast the camera scrolls lol. Back to the drawing board. I really appreciate the feedback!