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(+2)

The graphics were good, and the customization was cool. However, the slow motion effect made the game feel sluggish. I actually thought the game had performance issues! I also couldn't help but be disappointed every time I bounced off an invisible wall. Making the wall visible would be an improvement. Also, it seems like the ball can get stuck in the hit state for a prolonged about of time after stopping.  I think if you tighten up the controls and pacing, you'd have an excellent game.

(+2)

100% agree. The slow-mo affect was poorly executed to be honest. We left playtesting wayyy too late and didn't realise wbgl would cause so many issues lol.