Thank you, I'm glad you're enjoying the game! My inspiration for making this were games like Myst and Riven (as I'm sure that's pretty obvious). But wow, it is so hard to make these kind of games because rendering out all the different frames to account for what the player is allowed to do. I'll let Robyn Miller explain the process for what they had to go through for Riven: Making of Riven
My other game, Discolored, I made in full 3D and it was an easier experience. In that game I still managed to add a "Point-and-Click" mode in the final game to try and give people that classic first-person adventure experience. :)
Fun fact: there are over 800 rendered frames in The Search that make up the graphics!