Intriguing game, the setup is very compelling and the writing is on point. Visually stunning
But the second level is really unpolished, I think that right now the build would feel better without it. On the first run the lack of feedback is a bit frustrating (maybe another symbol - as a map pinpoint - for the objective is clearer than the weapon's reticule? Dunno)
Bug: you can open the option menu while in the option menu, causing multiple overlappings and some problems with the camera when returning to the game