Really liked the cute art style of the game, wish it had been used more in the environment i.e. the ground. I could tell there was some underlying narrative behind it by looking at the houses and the enemies. The jumping could've been better, it took me a whole lot of tries to get up on the toxic barrel. I wish you continue this after the rating period so you can fully realise those other ideas you have and make this game longer, because I am interested.