Game Design
I love almost everything about this, but on the linux build there are a ton of bugs, which almost renders everything irrelevant. Movement gets stuck, shaders break, my own minions beat me up, they get stuck etc… I’d would be such a treat without these. Level Design Simple rooms, with enemies and crytals with effects. As enemies got stuck almost as frequent as i did i could not speak about the gamplay part on this.
Art I’m a sucker for pixelart, and voxelart is nothing to sneeze at also. I love everything made with voxels, so the art captured me as soon as i saw the first screenshot.
**Sound **
You got a real catchy song hoind on! nice job
**Adherence to the theme(s) **
Clock, School, Orange. I’m not sure how any of these can be tied to this atm sadly
**Originality ** Pretty original for me, haven’t seen things like this!
**Replayability **
Without the build bugs i would love to play this more. For actual testing i could not get enough, because the bugs made the game pretty unplayable for me.
Is this a roguelike ? Random levels, random rooms with enemies, random upgrades so yeah, this is surely one!