I get alot of those points (especially it not really being a game) but i mean it was more of me trying to do something narrative that ended up not really being a game. But i mean i still had some fun making it. It also had like alot of bugs while developing that caused me to not really do much with the game. (I also didnt know how to do alot of the ideas i had + the bugs of course and for example here are a few of my ideas: Carrying big sword that had big hitbox that basically made the game not fun, being able to swing the sword to launch the player into the air but didnt know how to do that with the ragdoll.)