Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

i actually notice that and think it's just my laptop. but come to think about it it probably because i put that part of code on Fixed Update. ill fix it later. Thanks for your feedback

(+2)

If you're using Input.GetButtonDown to check for mouse click, you need to put that in Update, rather than FixedUpdate.

The new InputSystem lets you choose which update to do processing in, or to manually poll as needed.