Hey folks, I've put this game in the Racial Justice and Equality bundle, so it's going to get a lot of downloads.
If I were you, a game by an unknown designer would be low on my list, so it's likely to be stashed in a thousand thumb drives and cloud drives and file servers and forgotten. That's fine.
But consider opening it and reading it because:
- The players create the setting by creating their characters' relationships.
- The GM has to use what the players created or things implied by what they created; they can't create an antagonist or location unless it's implied by the player's creation.
- It has "Mad Lib" style story creation for GMs, to help them learn this approach (and just because it's easy). Basically, the structure of an adventure is there. You fill it in with the relationships the players fill in on their character sheet.
- There's no randomizer. No hit points. No numbers at all. Players choose the result of a risky action from a menu! If you get hurt, write down how.
- But it still works like a traditional RPG. There's a GM and players, each with their character. The GM has a pretty typical GM role. It's a cartoon fantasy world with TV-Y7 fantasy stories.
- You get to eat candy. In the time of the virus, you can eat virtual candy. I added a virtual playmat for that in January that you can use with Roll20 or any virtual whiteboard type app.