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Oh I would so dearly like to enjoy this game... Unfortunately it too often comes across as cruel and capricious. Early-game blues, trying to get enough salvage together to pay for consumables? In the darkness ahead of you, a slime consumes it and pretty much sets of fireworks to make sure that you *know* that it has consumed something. Having trouble with the early game because the ceiling keeps falling on you and you don't know why? Well if you find the necessary item or can afford the torches, you'll see that there's a particle effect from the ceiling marking areas that will collapse (and yes, it will only collapse when you walk under it). Finally getting to grips with the game and using markers to keep on track? Did you know that you can pick them up (sometimes), slimes can eat them, or birds can carry them away?

And if you're finally getting somewhere having learned all of that the hard way, there's no-dig zones that spawn and sometimes they spawn with a thin vertical gap between them and the surrounding terrain. That you can fall into. You can't dig into the space you know is beyond because it's nondestructible terrain. Digging back up to the tunnel you fell in from will cause rocks to fall on your head and kill you. Eeeeeh. Sigh.

(+2)

Hello. Sorry you're not enjoying yourself. It's been a hard balance between making things being too hard or being trivial. Early game torches are the most important items, and if you faint in the cave a free torch should be waiting for you at the town fountain. The slime sparkles are to warn you before it eats something, so if you hear it you should have enough time to run over and get the item before it is eaten.  The cave-ins need to wait for the player to be near, otherwise they would never be a threat. If you see where one is, with a little practice you should be able to trigger one and get back to safety before the rocks get to the floor.

The no-dig zones are special areas with good treasures hidden with-in. There should not be any gap between the surrounding terrain and them, we are looking into what is causing this. Let us know if you have any other issues or if there would be something that would make it more enjoyable.