Here the backtrace:
Backtrace for: #<SB-THREAD:THREAD "main thread" RUNNING {1005266DF3}>
0: (SB-DEBUG::DEBUGGER-DISABLED-HOOK #<SDL2::SDL-RC-ERROR {10053278B3}> #<unavailable argument>)
1: (SB-DEBUG::RUN-HOOK *INVOKE-DEBUGGER-HOOK* #<SDL2::SDL-RC-ERROR {10053278B3}>)
2: (INVOKE-DEBUGGER #<SDL2::SDL-RC-ERROR {10053278B3}>)
3: (ERROR SDL2::SDL-RC-ERROR :RC -1 :STRING "That operation is not supported")
4: (SDL2:GL-SET-ATTR :CONTEXT-MAJOR-VERSION 3)
5: ((LAMBDA NIL :IN NINJA-SPHERE:RUN))
6: (NINJA-SPHERE:RUN :W 1536 :H 864)
7: ((LAMBDA NIL :IN "/home/rpav/vcs/git/common-lisp/ninja-sphere/build.lisp"))
8: (SDL2::HANDLE-MESSAGE (#<FUNCTION (LAMBDA NIL :IN "/home/rpav/vcs/git/common-lisp/ninja-sphere/build.lisp") {100006D94B}>))
9: (SDL2::SDL-MAIN-THREAD)
10: ((FLET #:WITHOUT-INTERRUPTS-BODY-82 :IN SAVE-LISP-AND-DIE))
11: ((LABELS SB-IMPL::RESTART-LISP :IN SAVE-LISP-AND-DIE))
unhandled condition in --disable-debugger mode, quitting
My pc should support opengl up to version 4.5