Leveling up has not yet been implemented.
The plan is:
- Next I implement settlements with merchants to upgrade your gear.
- Then some settlements will have NPCs who will join your party (and all the mechanics that come with managing a party instead of one character).
- Once that’s working, I’ll have some settlements be the home of trainers who can train up specific skills of your character in exchange for gold and years of your life.
Characters will then be able to get old and retire, so you will only be able to skill them up so much. I’d like to have it so your characters can also be trainers of younger characters, allowing them to surpass their trainer’s limits. Thus with each generation your party gets better.
But we are a little way away from there. This plan sounds cool to me, but it is also a little unusual. We will see how reasonable it is as we get closer to implementation. Keep your eye on this game, and we will get there eventually!