Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

benfranklinstein

7
Posts
56
Followers
79
Following
A member registered Mar 10, 2020 · View creator page →

Creator of

Recent community posts

Thank you!

I agree, the game is pretty basic right now. Yes I still plan to continue development. Right now work is pretty busy so I have to focus on that. But it should clear up eventually and I’ll get back to it with updates.

Thanks! I really appreciate the compliment!

Leveling up has not yet been implemented.

The plan is:

  • Next I implement settlements with merchants to upgrade your gear.
  • Then some settlements will have NPCs who will join your party (and all the mechanics that come with managing a party instead of one character).
  • Once that’s working, I’ll have some settlements be the home of trainers who can train up specific skills of your character in exchange for gold and years of your life.

Characters will then be able to get old and retire, so you will only be able to skill them up so much. I’d like to have it so your characters can also be trainers of younger characters, allowing them to surpass their trainer’s limits. Thus with each generation your party gets better.

But we are a little way away from there. This plan sounds cool to me, but it is also a little unusual. We will see how reasonable it is as we get closer to implementation. Keep your eye on this game, and we will get there eventually!

(1 edit)

Is there a way to run this in windowed mode? Edit: Nevermind. Found it in the download instructions: Double click for windowed mode.

Please add Sverdheim to this bundle: https://benfranklinstein.itch.io/sverdheim

Thanks! I appreciate it!

Thanks! Yes, the world is procedurally generated using perlin noise.