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Loved the idea of a tower defence on a planet! Though the enemies would get stuck in a position and just twitch on the spot, so it didn't really feel much like I was defending my base. If you really polish this up, I think it'd be a really great game!

Thank you! One of the main issues we had during the jam was developing an enemy AI that works properly on a spherical body. The enemies getting stuck was one of the main bugs we encountered, but we are currently working on fixing the AI and balancing the tower/enemy stats, and hope to develop the game further after the rating period ends.