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I really liked this take on tower defense, where you grow your towers like an army that builds a good offensive strategy. However I really did not like how the player's base kept drifting away, it meant I had to keep moving my towers around, which would be extremely slow for the big ones. I understand why you did it, to keep the player from just becoming basically invincible, but I think there are better ways of doing that i.e. harder enemies after a while, or different types of enemies for different types of towers or something. But I really enjoyed playing it, good job!

Thanks for the feedback. Didnt have enough time to add new or harder enemies. Will probably add them in once my holiday starts. Thanks for playing :D