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Quite unique, but i think RNG in this game is really annoying in early game, it's really common to meet some unwinable scenario in the early part of the game, and since the system is only affect these early part of the game, and the rest of the game is just matter of focus. maybe it's better to set some script to to prevent these and maybealso  prevent the bunny and kitty number from getting too far, because actually the game getting boring after pass these early part of the game.

However it's definitely too much to ask for a game made in 3 hour XD

Anyway, the visual is stunning and very true to the reference, i love it.

btw i only got 1740 xd

(+1)

Hi! Thanks for the feedback!
Yeah, the RNG is a little messed up....I got milkshake 10 times in a row once when testing.
I had a completely different idea before about an RPG Battle, but I realised it would be thinking too far and had to start from scratch this morning with only 4 hours remaining.
Maybe I would have done a better job on the randomizer script if I had more time to document..but again...completely my fault :P