Woah nice, thanks for all this.
-Agreed that transitions need some extra delay time especially on harder/hardest difficulties, will adjust this.
-Level 2 square barrage spiral: This should always be beatable, unless there is a bug. You have to start moving right by the edge of the first ring, else you won't make it - it doesn't give you as much time as a full spiral, so if you start from further away you might fail and feel it was impossible. If you have footage of when you died to that pattern, we could determine if there really is a bug or not. I am unsure myself if there is something wrong here sometimes, but then I look at the code and it should be fine.
-Level 2 Hardest: Lol, I wasn't done balancing that level and meant to disable it in this build. It's completely broken. Well done beating it you madman.
-Level 6 Harder + Hardest were still unfinished so they're meant to be disabled.
Thanks for the help. I am gonna post a link to your video on here if you don't mind?