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I'm impressed! There's a good amount of content and mechanics to the game. The 2d lighting looks really good and I'm glad you're allowed to move freely after you clear the floor. I played as the monsters and got to floor 10 but the game seemed to freeze with a black screen after I finished purchasing an attack upgrade and health power up from the merchant.

The rooms felt a bit big though since there weren't that many monsters / player characters to fill them up. Maybe the game could have either had more units or some terrain tiles that gave you advantages. Alternatively, shrinking the room sizes down a bit would make the game feel like it's using the space more effectively without taking away options from the player.

Thank you very much!

It's a shame that the game froze, there are a couple of nasty bugs that happen quite rarely and randomly, so they're quite difficult to spot. Did you by any chance pressed the merchant buttons more that once or something like that? Because in that case I'm already aware of that bug.

I totally agree with you on the rooms, they're always the same and mostly empty. I plan on adding much more content in order to make them more dynamic. Also, I really like the idea of tiles that give you advantages, thanks for the suggestion!