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(+2)

Dammit it's hard! I was able to cheat my way around level 3 but I couldn't do level 4. I liked the clock animation and the sound design a lot.

From the design point of view, it felt a bit weird as some of the revolutions can be used to your advantage where some others are just a nuisance. I personally found that the most effective way to play was to wait out helpful revolutions before tackling specific parts, which kinda killed the pacing (which can totally be due to my low platforming skills).

Still, great job on completing the game, you guys did very well!

(+1)

Many thanks for the feedback.

Yes, it was intentional that there are advantageous and "bad" revolutions but it is true - of course we can only wait for good ones - we could certainly improve something here.

I hope you had fun with the game.

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HAHAHAHAHA I KNOW IT NOBODY CAN MAKE IT AFTER LEVEL 4 UNLESSS WITH THE CHANCE OF 2 INVIINCABLITYS HAPPENING ONE AFTER ANOTHER,

but jokes aside we barely made it to the final day before the Deadline and we had to cut 2 levels 1 background and 1 extra tileset for the game to release on the last day so trying to fix issue's as deep as how the revolution's get be used like a hack and u just need to wait for the right one to happen and then move, well that's going to take 1 to 2 day's maybe alone just for it to get fixed and we might have to redesign how Revolution's work's and for the sake of it being just a game jam we didn't bother anyway maybe if I decied on making the game a full thing in the futer.

anyway thank's very much for the feedback.

(+1)

Totally understand the deadline struggle! The game was still very fun to me, I like challenging games.