Hi Keith, great pack I'm struggling with the cliff/cave entrances a bit in how to fit the entrance to the cave, just wondering if you have any tips (I'm sure people would benefit from a video of an environment being assembled)?
I've been experimenting in MAST and asset forge. Looking forward to see your paid MAST packs, especially if they are similar to this.
Another comment I would have for ease of use is to split the props from the ground objects either by a prop prefix or separate folders.
Thanks, Martin.
Edit: Reading below the normals might be reversed on at least one of entrances, was thinking that myself but didn't want to assume being a newcomer to unity.