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(+1)

we planed to have something like the moving items but because of a limitization with Nav2d mesh were were not able too do so (which our enemy relies on). 


Thanks for noting the bug, you should be able you use the third ship even if the second is not bought so some signal may be not connecting correctly.

The Nav2d mesh can be an ugly beast, I agree. Hope you can find a workaround for that!