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I wanted to like this one more then I do.  The reflection mechanic to shoot enemies is so clever, and the graphics are cute!  

Sadly, between the fast, momentum based player movement, enemies taking two hops to defeat, and the cruelty of the shield mechanic timer, I just couldn't really enjoy my time playing.  I ended up dying to panic and running over the same ground a lot. :(  

Having said that, nice work on graphics, and great work with the sound, reflection mechanic ideas, and level design!  I think with some balancing of difficulty, expanding on the aim/reflect idea with more powers, and tightening up the player movement just a tad, this could be a great game to revisit!