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(+1)

The retro aesthetic is spot-on and completely consistent in all areas of presentation, a rarity for these kinds of nostalgia-type games.

Unfortunately the high amount of time you spend stunned when you get hit, and all the waiting for power to regen/waiting for the overheat cooldown (which only takes a few shots to accidentally trigger) can make the game feel kinda sluggish to play, especially when there can be so many enemies with letters to chase down all at once.

(+1)

Not saying it's a non-issue (because it is an issue) but it's funny you mention how long it takes to get back up since when stun was first added it was about twice as long as it is in the game right now. If we ever update the game we'll probably take a look at it and see what we can do to fix it.