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Unfortunately, WebGL 2, which my game uses, is not supported on Safari by default. I've read that it can be enabled in the Experimental Features developer menu. Thank you for trying to play my game though :D

(+1)

I tried enabling that feature and got the same error:

call_indirect to a null table entry (evaluating 'Module["asm"]["Hi"].apply(null,arguments)')

And enabling WebGL 2 broke every game that I'd already successfully played lmao. Dang.