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I liked the concept and execution, the only thing that bothered me where the alternating spikes that were a little too fast and pushed the player too much.

I wonder how this game could be expanded, it has potencial. Like, different types of monsters with different attacks, different enemies, or some puzzles that require to command the monsters in certain ways, really interesthing game.

Thanks! Yeah, the spikes could probably be tuned to be a little more forgiving. :-) Not sure if I'll keep going with it, but those are great suggestions!