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I feel like the crown of crime is a bit op, like you get more choice and power over what you get and the only downside to that is that when you do choose a couple of pretty weak enemies will spawn in, potentially granting you more resources. I think maybe raising the amount of enemies it spawns a bit could make it a bit more risky? Maybe also have a chance for it to summon idpd instead of bounty hunters. Maybe add some more stronger bounty hunters, heres my suggestions for those:
1. An engineer gator who can build a temporary turret and fly around with his jetpack like a raven.

2. A marksman gator (or maybe even raven) that could act as faster sniper, maybe even trying to predict your movement.

3. Assasin gator who could teleport around with a smoke bomb and become invisible.

Also maybe replace all bounty hunters with some "ultra gators" on loop 3 and onwards. Maybe after selecting enough chests there could be a bounty hunter boss, or you can like just straight up start spawning big bandits on your head, could be fun. Also a tiny pointer to where the bounty hunters are coming from could be nice.

Maybe also make the pizza sewers bosses a tad less painful, like slow them and their projectiles down a bit maybe.

Also like one person said its kindof annoying that to resurrect the shark pet you just have to walk over them, potentially dying due to low health.

Maybe add a secret location and to get to it you would have to bring an lightning weapon to the labs and zap a battery that would turn on the lights and allow you to go deeper into the labs.

Who knows maybe you guys are not working on this mod anymore but i just wanted to share my ideas.