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Warning: spoilers!

This is SUCH a fun casual shooter. I never thought that a self-reloading handgun could do so much damage, haha. The pixel art is so great, the explosions are incredibly well done, and the awesome music and fitting sound effects pretty much carry all of the rest!

I can tell your team had a lot of fun making this game. There was so much detail, such as the shrinking of the pixelated kid when walking up to the mansion in the opening scene. I loved the diverse scenes like the car-to-car combat, the holdout scene involving 3 turrets, and the beginning scene of Story II (which was hilarious!).

Will further updates be done? My reservations are quality-of-life matters, such as:

  • There is no indication of whether a cutscene is in effect and when you should assume control of a character. Having a brief WASD popup (at least/especially at the beginning of the game) until the character moves would be nice.
  • Some dialogue advances through E, while other dialogue auto-advances, but there's no indication of which will happen. The inconsistency was weird, and the automated dialogue was way too slow (such as when you try to disturb items in the mansion and are chastised by the butler).
  • When it comes to accessing computers, it would have been nice if there was some animated down-arrow indicator or something similar  telling you to mash E instead of just press it once or hold it down like in other games; I was confused for a bit as to why nothing was happening.
  • After defeating the three bosses (which equates to "after dying a lot"), I was able to make a duplicate call on the telephone box about the bosses-to-kill, which shouldn't have happened.
  • The indoor scene when you're supposed to go back outside only to find out that you're surrounded: I did not understand that I had to leave. A more obvious prompt would have been nice, like ("Hmm, there seems to be nothing here for me").
  • It's really weird that the Escape key does not invoke any kind of pause or anything at all, nor can the volume of either the music or sound effects be adjusted. After the first recollection involving the hat, I was scared that I'd lose my progress if I simply Alt+F4'd out of the game (I'm glad that didn't happen).

If these kinds of quality-of-life factors could be addressed, I'd absolutely bump up my 4🌟 rating to 5!

(2 edits) (+1)

Wow! Man, this comment got us jazzed up. Thank you for such a thorough and heartfelt review, means a lot to us that you enjoyed the game so much. It was a huge undertaking for just two people (our team size at the time) and we poured a lot into it.

All of your feedback is solid, and some of it's actually on our longstanding 'stuff to fix one day' list already! This sort of thing is invaluable to us so thank you for taking the time to write it. Can't say we know exactly when we'll be updating SOS again - as we may or may not presently have our hands full with something else wink wink - but whenever we do, this will all be taken into consideration and we'll implement as much as we can.

Keep on rolling!

-ATKMTN