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I had though of culling obstacles in vision, but didn't no how to implement did some searching but wasn't able to find any simple enough solution so that it could be implemented in the time frame.

Path finding is one thing I don't like about unity the default system is just not good enough had to with the A* path finding project still don't know how well was I able to integrate it

Glad you liked the rest my main focus was visuals for this jam