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Oh, that probably means your version of WebGl is out of date and you need a newer version. 

(1 edit)

The version of WebGL is provided by the Chrome that comes embedded within the game though...

(1 edit)

Adding

"chromium-args": "--gpu",

to package.json fixed it. Seems for some reason hardware acceleration wasn't enabled by default.

(+1)

huh, that's weird. I'll look into adding it by default, thanks for letting me know!