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Thanks for the efforts you put on bundle for racial justice reviews. There are so many I think I will spend a life to try it all. 

About Mable in the woods, I don't think people don't like it because mechanics are new. But more because they are new and multiple. Which make it complex to master.

This is making a gameplay ambitious.

Why does people may not click? That's very simple answer: the level design does not hold the gameplay enough to give a nice learning curve.

Next to this we have good physics, a good looking game, well animated pixel art, nice music and sounds.

So as player you can be curious to play through. But I bet that majority of the players will not because of the complex gameplay.

I can absolutely see how it might bounce off some players, but I was really surprised to see so many negative reviews on bigger and smaller gaming sites complaining about the same thing. I reviewed and looked at Indie games for many many years and I kinda expect people to do that for websites to be able to look past "This is different, I dont want it". Really jarring in this case.

Its a bit janky here and there, sure, but I absolutely applaud it for trying something new and with its unique mechanics even simple level obstacles feel like an entirely different challenge than most platformers. Super cool.