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I liked the pixel art and the music. The whole concept of a game revolving around a favourite saying of someone is nice too. But I missed some instructions what to do. It took me five minutes to figure out that I need to press Space just to enter the next room. Then he keeps talking about tasks - but which tasks are those? And the key in the tree in the park - is there a way to get it? I jumped onto it several times, pressed Space while flying though it and nothing happened :( sorry, that was a bit much criticism. You clearly got you basics right, implemented movement, sound, story, etc :)

If you feel like it, leave me a rating and comment as well :) 

https://itch.io/jam/united-game-jam-2020/rate/682401

Thanks for the feedback! I must admit it myself that a big problem with my game is lack of instructions. I did not focus on it early on, so when the deadline approached I quickly wrote a "READ ME" text where the instructions were hidden. 

The difficult to get key was intentional to pro-long the play time a little bit and make it a little bit harder. You need to press space while you are on the key and the catch is that you can't see the player falling on the key, so a little bit of a guess work (frustrated even myself).  But if it's true that you didn't get past the key part then I still recommend you to see the ending (it's not very long).