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(+1)

Wow, this game truly is "impossible". Honestly I was a little shocked when I pressed the keys and suddenly there's this janky error-looking fast scroll haha. Took a bit to figure out the controls, but I eventually figured out arrow keys advance, and you click on the door you deliver. I think I need to memorize the numbers better, as I realized the "lives" lessen when you deliver to the wrong door hahaha. I was to busy trying to beat the clock I sabotaged myself. 

I personally really liked the game's graphics. It looks really nice, to be honest, so on the surface it looks like a very promising game only to end up pretty clunky in execution (which is fabulous for this jam).  There was no sound which was disappointing. Whilst the game is initially fun to try to beat the clock, it does get tiring after sometime, and the way everything scrolls by so fast can be a bit of an eyestrain.

Overall though, it did really well with the modifier in feeling like it is possible to win, but really hard to do so. It's a nice game to pick up for some quick fun, but can get tiring easily, so whilst it does have fun factor to it, it doesn't have as much as it should. Despite this I'll still probably come back to it to try and beat all 10 level (I got about 3 levels in so far, I can't seem to advance further lol).

Good job on the entry overall! I think with some tweaking, it can become a really fantastic bad game, it just needs a little more to make it more addictive~

(+1)

Thanks for your comments, I had planned to create and add the music a few hours before submission to increase the so-bad factor, but I had problems with Ableton so it was not possible to add it (I was dissapointed as well). I guess that if I had time to fix the fast scroll, the game would be more enjoyable, but I noticed just before uploading the game (I didn't test the web version at all during the week of development).

Thanks for playing! I'm looking forward to try your game