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Decent concept, stage portions were very hard though - fairy pattern randomness, platforms being hard to see, and a large player hitbox made it difficult to save health for bosses. Jumps did become easier once I realized that I could just mash shift + space and then broom to get over any gap, but it was essentially impossible to make the longer jumps while also dodging bullets. The boss patterns were pretty enjoyable to dodge though, and the music fit the tone of the game well. I was able to beat Alice, so I guess this means Marisa owns her house now?