I've decided to try using a standard format for all my feedback this time around. Please excuse me if I come across as overly curt or miss something important about your game. I'm writing these all quite hastily as there are a lot of games in the jam this year!
What I liked
The graphics and overall style remind me of old flash games which I have a ton of nostalgia for.
The sound of hitting things should be annoying but I found it oddly charming for some reason
What I didn't like
The gameplay is heavily luck based since you can't effectively evade
The hit detection is not very good
Kinda wish it had a high score table though that doesn't matter for reasons mentioned under "other remarks"
Did I think it was so bad it was good?
It definitely has some good and some bad, but it's not really the right mix for that special so bad it's good feel in my mind if that makes any sense.
My thoughts on the modifier implementation
The modifier was "impossible".
Other remarks
That name reminds me of an old, nasty meme
The game may not have a victory condition, but it does have a de facto end state. Eventually you get so big you take up the whole screen and just catch everything as it spawns.
Verdict
It's kind of a neat little game but it just didn't do it for me.
If you have any questions, comments, queries or concerns, please reply and I'll do my best to get back to you.