Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

My original intent of making the game is to have simple, perverted fun, while having a more in depth gameplay (the battle) if people decide to indulge in it. The part is certainly more difficult than just breeding.
It might more difficult than I intended^O^ There will still be more tools like expanding royal army slots that would help a bit in the future.

nice

when the final version will be released?

It is ridiculously hard. But I chalk a lot of that up to how none of the monster stats (class, type, etc) make any sense. That is why I was wishing someone had put together some kind of guide. I am struggling to understand why certain monsters get grouped with other, what is most effective against what, what monsters are best for invading what areas. It really feels like there is no actual methodology behind the combat and that really sucks because invading is probably the best part of the game.