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(1 edit) (+1)

I think the camera is broken

For now, the sound design is like 6 out of 5 stars, but I can't play the game because the camera goes way too far in the direction I'm moving the character

Windows version btw, if that matters

(+1)

Thanks four your feedback!

I guess  it wasn't like that for me because i have a big screen?

Anyways, I lowered the look ahead for the camera to 0 so your problem should be solved!

Yep, that fixed it in the main level. For the reference, that's how bad it was in the original https://drive.google.com/file/d/1GXAuj7Mo096c65p8RPmJN0SKfy7U0gOh/view?usp=shari...
After finishing, what can I say... The sound is phenomenal, but the game is certainly unfinished and buggy in the visuals (in the fixed version the main character is "shivering" when moving, and the walking animation doesn't play (if it should at all)), plus the feel of the game should be worked on (look up tricks on how to make a platformer feel better). But the foundation is solid

(+1)

Im glad it worked^^

That  camera looks way too much ahead could be a fun game idea tho - like u have to remember how it looked or something  like that :D

And sadly at this point the programmer and art  person of our team don't even answer  me their itch.io so i cant add them. We didn't have a walking animation therefor there are no footstep sounds either.   And as the sound guy im glad to hear u enjoyed the music. This Demo was basically my try to show what we had, even tho it didn't really end up being a game at all.